Publications
Luff, P., Heath, C., Patel, M., vom Lehn, D., & A. Highfield (2017). Creating Interdependencies Managing Incidents in Large Organizational Environments. Human Computer Interaction.Vol.33(5-6): 544-584.
Canhoto, A. I., vom Lehn, D., Kerrigan, F., Yalkin, C., Braun, M., and N. Steinmetz (2015). Fall and redemption: Monitoring and engaging in social media conversations during a crisis. Cogent Business & Management Vol.1(2): 1 – 16.
Yalkin, C., Kerrigan, F. and D. vom Lehn. (2013). (Il)Legitimization of the Role of the Nation State: Understanding of and Reactions to Internet Censorship in Turkey. New Media and Society. Vol.16(2): 271-289.
Heath, C. and vom Lehn, D. (2008). Configuring ‘interactivity’: enhancing engagement and new technologies in science centers and museums. Social Studies of Science Vol.38 (1): 63-91.
Meisner, R., vom Lehn D., Heath, C., Burch, A., Gammon, B. and Reisman, M. (2007). “Exhibiting performance: Co-participation in science centres and museums.” International Journal of Science Education 29(12), 1531-1555.
vom Lehn, D. and C. Heath (2005). “Accounting for New Technology in Museums.” International Journal of Arts Management 7(3), 11-21.
Heath, C., vom Lehn, D. and J. Osborne (2005). “Interaction and Interactives: collaboration and participation with computer-based exhibits.” Public Understanding of Science 14(1), 91-101.
Hindmarsh, J., Heath, C., vom Lehn, D. and J. Cleverly (2005). “Creating Assemblies in Public Environments: Social interaction, interactive exhibits and CSCW.” Journal of Computer Supported Collaborative Work (JCSCW) 14(1), 1-41.
Heath, C., Sanchez Svensson, M., Hindmarsh, J., Luff, P and D. vom Lehn (2002). “Configuring Awareness.” Computer Supported Cooperative Work 11(3-4): 317-347.
Heath, C., Luff, P. vom Lehn, D., Hindmarsh, J. and J. Cleverly (2002). “Crafting Participation: designing ecologies, configuring experience.” Visual Communication 1(1): 9-34.
Heath, C., P. Luff, G. Nicholls and D. vom Lehn (2000). “Textuality and interaction: the collaborative production of news stories.” Intellectica 1(30): 151-175.
vom Lehn, D. (2010). “Generating Aesthetic Experiences from Ordinary Activity: new technology and the museum experience.” In Marketing the Arts: a fresh approach, edited by Daragh O’Reilly & Finola Kerrigan. London & New York: Routledge, 104-120.
Heath, C. and D. vom Lehn (2010). “Interactivity and Collaboration: new forms of participation in museums, galleries and science centres” In Museums in a Digital Age, edited by Ross Parry. Abingdon: Routledge, 266-280. vom Lehn, D. (2007). “Knowing how to Look at Art.” In Museum Marketing: Competing in the Global Marketplace, edited by Ruth Rentschler and Ann-Marie Hede. Oxford: Butterworth-Heinemann, 73-90.
Barth, D. and D. vom Lehn (1996). „Trekkies im Cyberspace. Über Kommunikation in einem Mailboxnetzwerk.“ Kommunikative Lebenswelten. Zur Ethnographie einer geschwätzigen Gesellschaft. H. Knoblauch (Hrsg.). Konstanz, Universitätsverlag Konstanz: 215-244.
Heath, C., Luff, P., vom Lehn, D., Yamashita, J. and Kuzuoka, H. (2009). Enhancing remote participation in live auctions: an ‘intelligent’ gavel. In CHI 2009 – Conference on Human Factors in Computing Systems. Boston, MA: ACM Press
Yamazaki, K., Yamazaki, A., Okada, M., Kuno, Y, Kobayashi, Y, Hoshi, Y. Pitsch, K. Luff, P., vom Lehn, D. and C. Heath (2009). Revealing Gauguin: Engaging Visitors in Robot Guide’s Explanation in an Art Museum. In CHI 2009 – Conference on Human Factors in Computing Systems. Boston, MA: ACM Press: 1437-1446.
vom Lehn, Dirk, J. Hindmarsh, Paul Luff, and Christian Heath. (2007). “Engaging Constable: revealing art with new technology.” in CHI 2007 – Conference on Human Factors in Computing Systems. San Jose, California: ACM Press: 1485 – 1494.
vom Lehn, D., Heath, C. and J. Hindmarsh, (2005). “Re-thinking Interactivity”. Rethinking Technologies in Museums. Limerick, Ireland, 29 June 2005.
Heath, C. and D. vom Lehn (2003). Misconstruing Interaction. Interactive Learning in Museums of Art and Design. M. Hinton. London, Victoria and Albert Museum.
Hindmarsh, J., Heath, C., vom Lehn, D. and J. Cleverly. (2002). Creating Assemblies: Aboard the Ghost Ship. Proceedings of Computer- Supported Cooperative Work, New Orleans, Louisiana, NY: ACM Press: 156-165.
Koleva, B., Taylor, I., Benford, S., Fraser, M., Greenhalgh, C., Schnädelbach, H., vom Lehn, D., Heath, C. and Blast Theory (2001). Orchestrating a Mixed Reality Performance. CHI’2001, Seattle, ACM: 38-45.
vom Lehn, D., J. Cleverly, Heath, C. and P. Luff (2000). Crafting Participation: Interaction with and around Aesthetic, Tangible Artefacts. Co-Designing 2000, Coventry, UK, New York: Springer-Verlag.
vom Lehn, D. (1996). »Soziologischer Esprit« im Cyberspace: Die Probleme der ‘Rahmung’ von Kommunikation in den grenzenlosen Weiten des globalen Datennetzes. in H. Schwengel (Ed.). ‘Kontinuitaeten und Diskontinuitaeten der Politischen Soziologie.’ 1. Arbeitstagung der Sektion ‘Politische Soziologie’ in der Deutschen Gesellschaft fuer Soziologie an der Albert-Ludwig Universitaet Freiburg (12. und 13. Oktober 1995)